Jun 13, 2010, 08:07 AM // 08:07
|
#1
|
Jungle Guide
Join Date: May 2007
Guild: Nice But Deadly[nice]
Profession: N/
|
SoS and/or SoGM+Arcane Mimicry+Rit lord?
Has anyone tried it? Rit lord recharging instantly after casting rituals means you can cast a whole bank of spirits at 20 in whatever att you have(i like to pick either 16 in channeling or communing and put the rest on a hero that has 16 in the opposite stat) then end with a suped up SoS or SoGM... Most of the spirits would outlast the recharge on arcane mimicry(or if not with only about a 15-20 second non-uber downtime) and do a **** ton of damage in the meantime.... I've used mimicry to get SoGM+SoS but I wonder about SoS+Rit lord(summon all the channeling stuff, including Gaze of Fury now that blood song will be ready again in 15 seconds, ending with SoS, since it's not technically a ritual it wouldn't recharge rit lord i assume) or Using rit lord to summon uber communing stuff then SoGMing at 20 communing...
My rit hero usually has either SoS or SoGM/Soul twist depending on what i'm doing so what i' thinking is i figure out a stooge hero that doesn't need his elite slot, and giving that guy Rit lord just so I can copy it. Most likely a N/Rt, usually stick icy veins, discord or something there anyway since most of the resto elites seem redundant...
With Spirit siphon being what it is you could probably arcane echo arcane mimicry and get SoS, SoGM and rit lord on one bar....
|
|
|
Jun 13, 2010, 08:47 AM // 08:47
|
#2
|
Krytan Explorer
Join Date: Nov 2007
Location: Belgium
Guild: Dutch Doom Brigade
Profession: W/
|
SoS is a signet, not a binding ritual, so Rit lord won't recharge instantly
|
|
|
Jun 13, 2010, 10:31 AM // 10:31
|
#3
|
Academy Page
Join Date: Aug 2005
Location: Alberta, Mongolia
Profession: P/
|
Quote:
Originally Posted by dre
sos is a signet, not a binding ritual, so rit lord won't recharge instantly
|
Quote:
Originally Posted by hugh manatee
then end with a suped up sos or sogm
|
I'm pretty sure the idea was to use the mimic'd ritual lord on all your other spirits, then finish up with sos or sogm - all with 20 in whatever attribute - and the recharge wouldn't matter since you would only have it for 20 seconds anyways.
|
|
|
Jun 13, 2010, 11:14 AM // 11:14
|
#4
|
Jungle Guide
|
Wow this is just embarassing on your behalf OP. Just wow. Especially seeing as they wouldn't stack, it's a waste of time.
|
|
|
Jun 13, 2010, 07:40 PM // 19:40
|
#5
|
Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
|
wouldn't work >_<
|
|
|
Jun 13, 2010, 07:53 PM // 19:53
|
#6
|
Jungle Guide
Join Date: May 2007
Guild: Nice But Deadly[nice]
Profession: N/
|
Quote:
Originally Posted by Xsiriss
Wow this is just embarassing on your behalf OP. Just wow. Especially seeing as they wouldn't stack, it's a waste of time.
|
Dunno what you're talking about but it worked just like I thought it would, turns out rit lord isn't totally useless to a n/rt , it still gives +2 at 0 spawning and reduces the recharge a little bit on the resto stooge. I bet i could cook up a command paragon with the anthems that affect spirits and stick /rt on it too... I had a level 19 fury, level 16 bloodsong and 16 hate, anger and suffering. Assuming you keep the spirits alive for their full lifespan there's about 5 seconds where mimic is still recharging and you can resetFury and the SoS stuff(i bet i could squeeze air of superiority in here somewhere, get lucky with the insta charge more often then not).
I'm looking at the communing stuff, shadowsong and dissonance both have recharges of 30 seconds or less, wouldn't do for them, but anguish, pain, maybe disenchant... and wanderlust, looks interesting at 20+ communing...
Last edited by Hugh Manatee; Jun 13, 2010 at 08:00 PM // 20:00..
|
|
|
Jun 16, 2010, 04:59 AM // 04:59
|
#7
|
Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
|
Try this, it works:
1. Load a regular SoS bar
2. Replace one skill with arcane mimicry. Consider bringing auspicicous incantation if you suck at energy management. (but this leads to using an additional slot and slower AoGM cooldown)
3. Copy the AoGM that you gave your hero.
4. Spam all spirits, and cast AoGM. You can cast it twice before AM cools down.
5. Enjoy some cool damage, works best with painful bond in effect!
Last edited by mage767; Jun 16, 2010 at 05:10 AM // 05:10..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 10:27 AM // 10:27.
|